Monday, 29 February 2016

Menu

Now to implement my menu system into UE4, I started by creating a widget for my main menu and from there I was able to add in my buttons and label them.  My first screen simply has a button that says “Start Game”.

Whenever the player clicks this button they will be brought to the main menu, in my main menu there are four buttons, a “Single Player” button, the purpose of which is to play the game in single player mode, a “Mutliplayer” button which is to play the game in multiplayer mode, a “Settings” button which will bring the player to another menu that will allow them to adjust the settings of the game and an “Exit” button which will allow the player to return to the first screen.

And here you can see my settings menu, I have added options for display, controls, gameplay and audio as well as a return button that will bring the player back to the main menu.


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